Above: The raw materials. A couple of weeks ago, I wrote in my Joystick Division column about how difficult it is to return to PC gaming. Once you’ve been out of the loop for long enough, nothing about computers makes sense anymore. It’s not like with a game console, where you can be reasonably certain [...]
Archive for December, 2011
Bulletstorm
December 25th, 2011
Above: Can’t say they weren’t thinking big with this one. The short version is: gameplay good, humor bad. It’s hard to criticize crude jokes without sounding like your monocle popped off just hearing something so uncivilized, but it wasn’t a matter of being offended — at least, not by anything except how low an opinion [...]
Driver: San Francisco
December 20th, 2011
Hey there! Forgot to mention that I reviewed Driver: San Francisco for Joystick Division. Don’t have much more to add that isn’t in the review. It seemed like a good game and I kept waiting for the moment that I would completely buy in, and it never came. I had some fun with it, for [...]
Batman: Arkham City
December 10th, 2011
Above: Batman struggles with the new Google Reader interface. I think that some reviewers go a little overboard using their praise (even though this review score was hilarious), but it is still a great game, and something of the better ones I’ve played this year. As much as people are still griping concerning the sins [...]
Crysis 2: You are here
December 1st, 2011
There’s a moment in Crysis 2 whenever a massive explosion separates you against the Marine unit you have been assisting. The fight continues, but, unusually for any video game, it continues without you. In the the distance you hear gunshots echoing from the skyscrapers, the thumping artillery occluded by steel and concrete. The smoke has [...]


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